It very nice to see such good results and be credited for a little bit of the inspiration behind them. I do like this lighting environment you have set up here. I'm just a little curious about it so if you don't mind answering a technical question, the lights above, are they light emitting objects - stain glass windows - or is it a HDRI we see in the reflections. The colours are very pleasing and the whole "low key" yet high contrast results work a treat. Oh, and while I'm asking questions, which render engine?
David, thank you (in many ways) but mostly for the tutorials and endless energy in perfecting your craft. Your knowledge of Bryce is scary, you should work for them. And Wings has become your second had
Anyway, the lights are from a Kit by Greyscale Gorilla ... it is called Rainbow Studio. It is basically a set of panels with self emitting materials applied to them. Indeed is is not a HDRI but mostly rectangular strips that are shaded with emitting materials in various colors. The exact mix is a set of 5 strips. The leftmost strip is red, second from left is orange-red. Middle one is Yellow, fourth from the left is Aqua and the last one to the right is Blue.
You can play with the colors and the intensity of each panel for effect. This particular render was done in Cinema4D with the built in render engine. I use Global Illumination with Ambient Occlusion for the contrast and lighting overall mood. I tend to use a high value of 200 for the primary intensity. Dialing this up or down is a nice global and simple way to tune the mood of the light. The scene is also enclosed in a floor and back wall with no side or top wall/ceiling nor anything behind the camera.
I have a similar studio created in 3DS Max which I created myself from scratch ... There I can switch between PANELS or SPHERES or DOMES for the shapes of the lights which are actually V-Ray lights, not objects with light emitting materials like in C4D. Same effect but in V-Ray, I can have a lot more control over each individual light. You can see the results of that render engine on deviations Setent, Zarth, Genrene and one of my favorites of your tutorial results, Twisted Abstract 01d
So in 3DS Max deviations, I usually use V-Ray as the Render Engine with the Cinema4D deviations always using the default built-in engine.
Let me know if you'd like any of the complete scene files for any of my deviations, David. I'd be glad to share them with you for your perusal.
Thank you for the kind offer, I'll bear it in mind. My problem is not enough hours in the day, I am tormented by things I want to try out. I have sort of reached a saturation point with software I have more than I can learn! I don't feel I really understand Wings very well, I know a few commands and already it seems there are more possibilities than I can comfortably contemplate. Bryce I understand pretty well but the render engine is limited in some respects. Octane offers more potential, but also... more to learn! I can't win. It would be nice if I could find a way of making a living out of some of my knowledge, but I've yet to conceive of a way. At least, compared to most hobbies, it's a fairly inexpensive one once you've got your PC and the software.
Not sure if you have discovered the ManifoldLabs compile of Wings3D. If you have, then there is no reason to mention its power. If not, you must try it out as it gives you a whole slew of tools and extra doo dahs as I call them to make it even MORE difficult to learn Wings at all But it does help us create "interesting objects" as you put it!
I hear you. I just think you would enjoy the extra selection tools offered, never mind the extra modeling tools/shapes etc. Just selections alone could help with new pathways to complex interesting shapes.
I should try - again - to learn a bit of DS first. Since there is the Bryce DS Bridge. But I always seem to be banging my head against a brick wall with DS. I find it so unintuitive. But I see people doing wonderful things with DS and I feel I should keep trying. Then maybe Incendia Ex or Manifold lab. So many things I want to try next!
Absolutely... I think about the same thing in 3DS Max and C4D. I think there are ENDLESS knobs to tweak... btu I keep fallign back to easy modelers and render in 3DS and C4D ... oh well. I can;t wait to retire so I can spend all my time playing