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manny
this is pretty much the first kinda image i'll render with the 3d mesh support. already coded the skylight
I can Beta test if you like
the thing is that right now, *everything* is controlled in the exe: when it runs, it starts rendering whatever is coded in, absolutely no data files. this is why i usually render fractals and other procedural stuff... i'm a terrible 3d modeller :/ so, once i have support for complex polygonal/triangle scenes and some basic materials, i'd be totally happy to send you stuff to beta test!
fox x = 1-255
print$ x
Now, when it comes to designing and implementing and running super large high end TCP/IP networks with Firewalls and VPN and such stuff... come to me
LOL
this looks sewper dewper kewl
did you use vray sun and sky for this? (i can never get anything good out of them either, though im experimenting on it right now)
It is the easiest thing in the world to do. However, you should ALWAYS use a VRay camera as it gives you the best output and really easy to use since it is just like a real camera... real exposures etc.
I can control shutter speed, aperture, DOF, etc. very nice. Even ISO and White Balance
Thanks for the kind words. Actually, this one was VERY easy to do since it is a simple torus knot. The hardest part was setting up the scene in MAX.
Have you gone through any or some of the video tutorials on BlipTV?